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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Components
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
Syntax
namespace UMWidget
{
enum
&123;
DesignerRebuild,
BindWidget,
BindWidgetOptional,
OptionalWidget,
BindWidgetAnim,
BindWidgetAnimOptional,
IsBindableEvent,
&125;
}
Values
Name | Description |
---|---|
DesignerRebuild | [PropertyMetadata] This property if changed will rebuild the widget designer preview. |
BindWidget | [PropertyMetadata] This property requires a widget be bound to it in the designer. Allows easy native access to designer defined controls. |
BindWidgetOptional | [PropertyMetadata] This property optionally allows a widget be bound to it in the designer. Allows easy native access to designer defined controls. |
OptionalWidget | [PropertyMetadata] This property optionally allows a widget be bound to it in the designer. Allows easy native access to designer defined controls. |
BindWidgetAnim | [PropertyMetadata] This property requires a widget animation be bound to it in the designer. Allows easy native access to designer defined animations. |
BindWidgetAnimOptional | [PropertyMetadata] This property optionally allows a animation widget be bound to it in the designer. Allows easy native access to designer defined animation. |
IsBindableEvent | [PropertyMetadata] Exposes a dynamic delegate property in the details panel for the widget. |
Remarks
Valid metadata keywords for the UPROPERTY macro