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Unreal Engine C++ API Reference > Runtime > UMG > Components > UListView
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ListView.h |
Include | #include "Components/ListView.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/ListView.cpp |
bool BP_IsItemVisible
&40;
UObject &42; Item
&41; const
Remarks
Gets whether the entry for the given object is currently visible in the list