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Unreal Engine C++ API Reference > Runtime > UMG > Components
Inheritance Hierarchy
- UObject
- UVisual
- UWidget
- UPanelWidget
- UContentWidget
- UBackgroundBlur
- UBorder
- UButton
- UUIFrameworkButtonWidget
- UCheckBox
- UInvalidationBox
- UMenuAnchor
- UNamedSlot
- URetainerBox
- USafeZone
- UScaleBox
- USizeBox
- UViewport
- UWindowTitleBarArea
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ContentWidget.h |
Include | #include "Components/ContentWidget.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UContentWidget : public UPanelWidget
Constructors
Type | Name | Description | |
---|---|---|---|
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UContentWidget
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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UWidget * | GetContent () |
|
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UPanelSlot * | ||
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UPanelSlot * | SetContent
(
UWidget* Content |
Overridden from UPanelWidget
Type | Name | Description | |
---|---|---|---|
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UClass * | GetSlotClass () |
UPanelWidget. |