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Unreal Engine C++ API Reference > Runtime > UMG > Components > ITypedUMGListView
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h |
Include | #include "Components/ListViewBase.h" |
void SetItemSelection
&40;
const ItemType & Item,
bool bIsSelected,
ESelectInfo::Type SelectInfo
&41;