Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Components > ITypedUMGListView
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h |
Include | #include "Components/ListViewBase.h" |
template<template< typename > class ObjectRowT>
TSharedPtr< ObjectRowT< ItemType > > GetObjectRowFromItem
&40;
const ItemType & Item
&41; const
Remarks
Gets the SObjectTableRow underlying the UMG EntryWidget that represents the given item (if one exists)