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Unreal Engine C++ API Reference > Runtime > UMG > Components > FRichTextDecorator
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/RichTextBlockDecorator.h |
Include | #include "Components/RichTextBlockDecorator.h" |
Source | /Engine/Source/Runtime/UMG/Private/Components/RichTextBlockDecorator.cpp |
virtual TSharedPtr< SWidget > CreateDecoratorWidget
&40;
const FTextRunInfo & RunInfo,
const FTextBlockStyle & DefaultTextStyle
&41; const
Remarks
Override this function if you want to create a unique widget like an image