Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Components
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/RadialBoxSettings.h |
Include | #include "Components/RadialBoxSettings.h" |
Syntax
struct FRadialBoxSettings
Variables
Type | Name | Description | |
---|---|---|---|
float | AngleBetweenItems | Amount of Euler degrees that separate each item. Only used when bDistributeItemsEvenly is false | |
bool | bDistributeItemsEvenly | Distribute Items evenly in the whole circle. Checking this option ignores AngleBetweenItems | |
float | SectorCentralAngle | If we need a section of a radial (for example half-a-radial) we can define a central angle < 360 (180 in case of half-a-radial). | |
float | StartingAngle | At what angle will we place the first element of the wheel? |
Constructors
Type | Name | Description | |
---|---|---|---|