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Unreal Engine C++ API Reference > Runtime > UMG > Components
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/Widget.h |
Include | #include "Components/Widget.h" |
Syntax
struct FDesignerChangedEventArgs
Remarks
Event args that are sent whenever the designer is changed in some big way, allows for more accurate previews for widgets that need to anticipate things about the size of the screen, or other similar device factors.
Variables
Type | Name | Description | |
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bool | bScreenPreview | |
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float | DpiScale | |
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FVector2D | Size |
Constructors
Type | Name | Description | |
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