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Unreal Engine C++ API Reference > Runtime > UMG > Components
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Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h |
Include | #include "Components/SlateWrapperTypes.h" |
namespace EVirtualKeyboardType
{
static EKeyboardType EVirtualKeyboardType&58;&58;AsKeyboardType
&40;
Type InType
&41;
}