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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UWidgetTree
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/WidgetTree.h |
Include | #include "Blueprint/WidgetTree.h" |
Source | /Engine/Source/Runtime/UMG/Private/WidgetTree.cpp |
virtual UWorld * GetWorld() const
Remarks
Begin UObject.