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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include | #include "Blueprint/UserWidget.h" |
Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
void StopListeningForInputAction
&40;
FName ActionName,
TEnumAsByte< EInputEvent > EventType
&41;
Remarks
Removes the binding for a particular action's callback.