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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > UUserListEntryLibrary
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h |
Include | #include "Blueprint/IUserListEntry.h" |
Source | /Engine/Source/Runtime/UMG/Private/Blueprint/IUserListEntry.cpp |
static bool IsListItemSelected
&40;
TScriptInterface< IUserListEntry > UserListEntry
&41;
Remarks
Returns true if the item represented by this entry is currently selected in the owning list view.
Parameters
Name | Description |
---|---|
UserListEntry | Note: Visually not transmitted, but this defaults to "self". No need to hook up if calling internally. |