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Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > USlateBlueprintLibrary
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h |
Include | #include "Blueprint/SlateBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Category="User Interface|Geometry")
static float TransformScalarAbsoluteToLocal
(
const FGeometry & Geometry,
float AbsoluteScalar
)