Navigation
Unreal Engine C++ API Reference > Runtime > UMG > Blueprint > FUserWidgetPool
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidgetPool.h |
Include | #include "Blueprint/UserWidgetPool.h" |
Source | /Engine/Source/Runtime/UMG/Private/Blueprint/UserWidgetPool.cpp |
void RebuildWidgets&40;&41;
Remarks
Triggers RebuildWidget on all currently active UserWidget instances