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Unreal Engine C++ API Reference > Runtime > UMG > Animation
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Animation/WidgetMaterialTrackUtilities.h |
Include | #include "Animation/WidgetMaterialTrackUtilities.h" |
Source | /Engine/Source/Runtime/UMG/Private/Animation/WidgetMaterialTrackUtilities.cpp |
namespace WidgetMaterialTrackUtilities
{
void WidgetMaterialTrackUtilities::GetMaterialBrushPropertyPaths
(
UWidget * Widget,
TArray< FWidgetMaterialPropertyPath > & MaterialBrushPropertyPaths
)
}
Remarks
Gets the property paths on a widget which are slate brush properties, and who's slate brush has a valid material.