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Unreal Engine C++ API Reference > Runtime > UMG > Animation
Inheritance Hierarchy
- UMovieSceneSection
- IMovieSceneEntityProvider
- UMovieScene2DTransformSection
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Animation/MovieScene2DTransformSection.h |
Include | #include "Animation/MovieScene2DTransformSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieScene2DTransformSection :
public UMovieSceneSection,
public IMovieSceneEntityProvider
Remarks
A transform section
Variables
Type | Name | Description | |
---|---|---|---|
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FMovieSceneFloatChannel | Rotation | Rotation curve |
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FMovieSceneFloatChannel[2] | Scale | Scale curves |
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FMovieSceneFloatChannel[2] | Shear | Shear curve |
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FMovieScene2DTransformMask | TransformMask | |
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FMovieSceneFloatChannel[2] | Translation | Translation curves |
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieScene2DTransformSection
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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EMovieSceneChannelProxyType | ||
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FWidgetTransform | GetCurrentValue
(
const UObject* Object |
|
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FMovieScene2DTransformMask | GetMask () |
Access the mask that defines which channels this track should animate |
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FMovieScene2DTransformMask | GetMaskByName
(
const FName& InName |
Get the mask by name |
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void | SetMask
(
FMovieScene2DTransformMask NewMask |
Set the mask that defines which channels this track should animate |