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API > API/Runtime > API/Runtime/TypedElementRuntime > API/Runtime/TypedElementRuntime/UTypedElementSelectionSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FTypedElementHandle > GetSelectedElementHandles
(
const TSubclassOf< UInterface > InBaseInterfaceType |
Get the handle of every selected element, optionally filtering to elements that implement the given interface. | Elements/Framework/TypedElementSelectionSet.h | |
void GetSelectedElementHandles
(
TArray< FTypedElementHandle, ArrayAllocator >& OutArray, |
Get the handle of every selected element, optionally filtering to elements that implement the given interface. | Elements/Framework/TypedElementSelectionSet.h |
GetSelectedElementHandles(const TSubclassOf< UInterface >)
Description
Get the handle of every selected element, optionally filtering to elements that implement the given interface.
| Name | GetSelectedElementHandles |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
TArray < FTypedElementHandle > GetSelectedElementHandles
(
const TSubclassOf < UInterface > InBaseInterfaceType
) const
GetSelectedElementHandles(TArray< FTypedElementHandle, ArrayAllocator > &, const TSubclassOf< UInterface > &)
Description
Get the handle of every selected element, optionally filtering to elements that implement the given interface.
| Name | GetSelectedElementHandles |
| Type | function |
| Header File | /Engine/Source/Runtime/TypedElementRuntime/Public/Elements/Framework/TypedElementSelectionSet.h |
| Include Path | #include "Elements/Framework/TypedElementSelectionSet.h" |
template<typename ArrayAllocator>
void GetSelectedElementHandles
(
TArray < FTypedElementHandle , ArrayAllocator > & OutArray,
const TSubclassOf < UInterface > & InBaseInterfaceType
) const