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Base class for the internal payload data associated with elements.
| Name | FTypedElementInternalData |
| Type | class |
| Header File | /Engine/Source/Runtime/TypedElementFramework/Public/Elements/Framework/TypedElementData.h |
| Include Path | #include "Elements/Framework/TypedElementData.h" |
Syntax
class FTypedElementInternalData
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Elements/Framework/TypedElementData.h | |||
| Elements/Framework/TypedElementData.h | |||
FTypedElementInternalData
(
FTypedElementInternalData&& InOther |
Elements/Framework/TypedElementData.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FTypedElementInternalData() |
Elements/Framework/TypedElementData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | FTypedElementId | Elements/Framework/TypedElementData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTypedElementReferenceId AddRef
(
const bool bCanTrackReference |
Elements/Framework/TypedElementData.h | ||
virtual FString GetDebugId() |
Elements/Framework/TypedElementData.h | ||
const FTypedElementId & GetId() |
Elements/Framework/TypedElementData.h | ||
UE_AUTORTFM_ALWAYS_OPEN FTypedElementRefCount GetRefCount() |
Elements/Framework/TypedElementData.h | ||
virtual const void * GetUntypedData() |
Elements/Framework/TypedElementData.h | ||
void Initialize
(
const FTypedHandleTypeId InTypeId, |
Elements/Framework/TypedElementData.h | ||
void LogExternalReferencesOnDestruction() |
Elements/Framework/TypedElementData.h | ||
void ReleaseRef
(
const FTypedElementReferenceId InReferenceId |
Elements/Framework/TypedElementData.h | ||
virtual void Reset() |
Elements/Framework/TypedElementData.h | ||
void StoreDestructionRequestCallstack() |
Elements/Framework/TypedElementData.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTypedElementInternalData & operator=
(
const FTypedElementInternalData& |
Elements/Framework/TypedElementData.h | ||
| Elements/Framework/TypedElementData.h |