Navigation
Unreal Engine C++ API Reference > Runtime > TraceLog > Trace > Detail > Protocols > EKnownEventUids
References
Module | TraceLog |
Header | /Engine/Source/Runtime/TraceLog/Public/Trace/Detail/Protocols/Protocol4.h |
Include | #include "Trace/Detail/Protocols/Protocol4.h" |
Syntax
static const uint16 Flag_TwoByteUid = 1 << 0;