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Unreal Engine C++ API Reference > Runtime > TimeManagement > UFixedFrameRateCustomTimeStep
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/FixedFrameRateCustomTimeStep.h |
Include | #include "FixedFrameRateCustomTimeStep.h" |
Source | /Engine/Source/Runtime/TimeManagement/Private/FixedFrameRateCustomTimeStep.cpp |
void WaitForFixedFrameRate() const
Remarks
Default behavior of the engine. Used FixedFrameRate