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API > API/Runtime > API/Runtime/TimeManagement
| Name | STimecode |
| Type | class |
| Header File | /Engine/Source/Runtime/TimeManagement/Public/Widgets/STimecode.h |
| Include Path | #include "Widgets/STimecode.h" |
Syntax
class STimecode : public SLeafWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SLeafWidget → STimecode
- FSlateControlledConstruction → SWidget → SLeafWidget → STimecode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
STimecode() |
Widgets/STimecode.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisplayLabel | TAttribute< bool > | Widgets/STimecode.h | ||
| bDisplaySubframes | bool | Whether to display subframes. | Widgets/STimecode.h | |
| LabelColor | TAttribute< FSlateColor > | Widgets/STimecode.h | ||
| LabelFont | TAttribute< FSlateFontInfo > | Widgets/STimecode.h | ||
| TextLayoutCache | TUniquePtr< FSlateTextBlockLayout > | Test layout cache used to correctly compute the text size for the timecode text. | Widgets/STimecode.h | |
| Timecode | TAttribute< FTimecode > | Widgets/STimecode.h | ||
| TimecodeColor | TAttribute< FSlateColor > | Widgets/STimecode.h | ||
| TimecodeFont | TAttribute< FSlateFontInfo > | Widgets/STimecode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Construct this widget | Widgets/STimecode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 OnPaint
(
const FPaintArgs& Args, |
Widgets/STimecode.h |
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector2D ComputeDesiredSize
(
float LayoutScale |
Widgets/STimecode.h | ||
virtual bool ComputeVolatility() |
Widgets/STimecode.h |