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Unreal Engine C++ API Reference > Runtime > TimeManagement > ITimedDataInputChannel
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/ITimedDataInput.h |
Include | #include "ITimedDataInput.h" |
virtual void SetDataBufferSize
(
int32 BufferSize
)
Remarks
If the channel does support it, set the maximum sample count of the channel.