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Unreal Engine C++ API Reference > Runtime > TimeManagement > ITimedDataInput
- ITimedDataInput::SetEvaluationType()
- FMediaIOCorePlayerBase::SetEvaluationType()
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/ITimedDataInput.h |
Include | #include "ITimedDataInput.h" |
void SetEvaluationType
&40;
ETimedDataInputEvaluationType Evaluation
&41;
Remarks
Set how the input is evaluated.