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Unreal Engine C++ API Reference > Runtime > TimeManagement > FTimedDataInputCollection
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/TimedDataInputCollection.h |
Include | #include "TimedDataInputCollection.h" |
const TArray< ITimedDataInputChannel * > & GetChannels() const
Remarks
The list of input channels from the collection.