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Unreal Engine C++ API Reference > Runtime > TimeManagement
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/TimedDataInputCollection.h |
Include | #include "TimedDataInputCollection.h" |
Syntax
class FTimedDataInputCollection
Remarks
A list of all the timed data input.
Functions
Type | Name | Description | |
---|---|---|---|
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void | Add
(
ITimedDataInput* Input |
Add an timed input to the collection. |
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void | Add
(
ITimedDataInputChannel* Channel |
Add an input channel to the collection. |
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const TArray< ITimedDataInputChannel * > & | GetChannels () |
The list of input channels from the collection. |
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const TArray< ITimedDataInput * > & | GetInputs () |
The list of inputs from the collection. |
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FSimpleMulticastDelegate & | When an element is added or removed to the collection. | |
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void | Remove
(
ITimedDataInput* Input |
Remove an input from the collection. |
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void | Remove
(
ITimedDataInputChannel* Input |
Remove an input channel from the collection. |