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Unreal Engine C++ API Reference > Runtime > TimeManagement > FFrameNumberInterface
References
Module | TimeManagement |
Header | /Engine/Source/Runtime/TimeManagement/Public/FrameNumberNumericInterface.h |
Include | #include "FrameNumberNumericInterface.h" |
virtual void SetMinFractionalDigits
(
const TAttribute< TOptional< int32 > > & NewValue
)
Remarks
Sets the minimum and maximum fractional digits - A minimum greater than 0 will always have that many trailing zeros