UCLASS (Config=EditorPerProjectUserSettings, Meta=(DisplayName="Texture Import"), MinimalAPI)
class UTextureImportUserSettings : public UDeveloperSettings
Meta=(DisplayName="When to infill RGB in transparent white PNG", ToolTip="Whether to perform infill only for binary transparency, always, or never. If set to 'default', uses global project setting.")
ToolTip
TextureImportUserSettings.h
Config
EditAnywhere
Category=ImportSettings
Meta=(DisplayName="When to infill RGB in transparent white PNG", ToolTip="Whether to perform infill only for binary transparency, always, or never. If set to 'default', uses global project setting.")