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API > API/Runtime > API/Runtime/StaticMeshDescription
A wrapper for MeshDescription, customized for static meshes
| Name | UStaticMeshDescription |
| Type | class |
| Header File | /Engine/Source/Runtime/StaticMeshDescription/Public/StaticMeshDescription.h |
| Include Path | #include "StaticMeshDescription.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UStaticMeshDescription : public UMeshDescriptionBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMeshDescriptionBase → UStaticMeshDescription
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreateCube
(
FVector Center, |
StaticMeshDescription.h |
|
|
TEdgeAttributesConstRef< bool > GetEdgeHardnesses () |
StaticMeshDescription.h | ||
TEdgeAttributesRef< bool > GetEdgeHardnesses () |
StaticMeshDescription.h | ||
TPolygonGroupAttributesConstRef< FName > GetPolygonGroupMaterialSlotNames () |
StaticMeshDescription.h | ||
TPolygonGroupAttributesRef< FName > GetPolygonGroupMaterialSlotNames () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesRef< float > GetVertexInstanceBinormalSigns () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesConstRef< float > GetVertexInstanceBinormalSigns () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesRef< FVector4f > GetVertexInstanceColors () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesConstRef< FVector4f > GetVertexInstanceColors () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesRef< FVector3f > GetVertexInstanceNormals () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesConstRef< FVector3f > GetVertexInstanceNormals () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesRef< FVector3f > GetVertexInstanceTangents () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesConstRef< FVector3f > GetVertexInstanceTangents () |
StaticMeshDescription.h | ||
FVector2D GetVertexInstanceUV
(
FVertexInstanceID VertexInstanceID, |
StaticMeshDescription.h |
|
|
TVertexInstanceAttributesRef< FVector2f > GetVertexInstanceUVs () |
StaticMeshDescription.h | ||
TVertexInstanceAttributesConstRef< FVector2f > GetVertexInstanceUVs () |
StaticMeshDescription.h | ||
void SetPolygonGroupMaterialSlotName
(
FPolygonGroupID PolygonGroupID, |
StaticMeshDescription.h |
|
|
void SetVertexInstanceUV
(
FVertexInstanceID VertexInstanceID, |
StaticMeshDescription.h |
|
Overridden from UMeshDescriptionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FStaticMeshAttributes & GetRequiredAttributes () |
StaticMeshDescription.h | ||
virtual const FStaticMeshAttributes & GetRequiredAttributes () |
StaticMeshDescription.h | ||
virtual void RegisterAttributes() |
Register attributes required by static mesh description | StaticMeshDescription.h |