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API > API/Runtime > API/Runtime/StateStream > API/Runtime/StateStream/TStateStream
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void * Render_GetUserData
(
uint32 HandleId |
GenericStateStream.h | ||
FUserDataType *& Render_GetUserData
(
const FHandle& Handle |
GenericStateStream.h |
Render_GetUserData(uint32)
| Name | Render_GetUserData |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/GenericStateStream.h |
| Include Path | #include "GenericStateStream.h" |
virtual void * Render_GetUserData
(
uint32 HandleId
)
Render_GetUserData(const FHandle &)
| Name | Render_GetUserData |
| Type | function |
| Header File | /Engine/Source/Runtime/StateStream/Public/GenericStateStream.h |
| Include Path | #include "GenericStateStream.h" |
FUserDataType *& Render_GetUserData
(
const FHandle & Handle
)