Navigation
API > API/Runtime > API/Runtime/StateStream > API/Runtime/StateStream/TStateStream
Tick produced by game side.
| Name | FTick |
| Type | struct |
| Header File | /Engine/Source/Runtime/StateStream/Public/GenericStateStream.h |
| Include Path | #include "GenericStateStream.h" |
Syntax
struct FTick
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicStates | TArray< uint32 > | GenericStateStream.h | ||
| Index | uint32 | GenericStateStream.h | ||
| ModifiedInstances | TBitArray | GenericStateStream.h | ||
| NextTick | FTick * | GenericStateStream.h | ||
| PrevTick | FTick * | GenericStateStream.h | ||
| Time | StateStreamTime | GenericStateStream.h |