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Unreal Engine C++ API Reference > Runtime > StageDataCore
References
Module | StageDataCore |
Header | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h |
Include | #include "StageMessages.h" |
Syntax
USTRUCT ()
struct FStageInstanceDescriptor
Remarks
Holds descriptive information about that data providers. Information that won't change for a session Used when monitor and provider connects
Variables
Type | Name | Description | |
---|---|---|---|
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FName | FriendlyName | Friendly name for this Unreal instance. If empty, this will be MachineName - ProcessId |
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FString | MachineName | Machine name read from FPlatformProcess::ComputerName() |
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uint32 | ProcessId | ProcessId read from FPlatformProcess::GetCurrentProcessId |
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FString | RolesStringified | Simple stringified view of the roles of that instance |
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int32 | SessionId | Session Id that may be used to differentiate different sessions on the network |