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Unreal Engine C++ API Reference > Runtime > StageDataCore
Inheritance Hierarchy
- FStageDataBaseMessage
- FStageProviderMessage
- FStageProviderEventMessage
- FAssetLoadingStateProviderMessage
References
Module | StageDataCore |
Header | /Engine/Source/Runtime/VirtualProduction/StageDataCore/Public/StageMessages.h |
Include | #include "StageMessages.h" |
Syntax
struct FAssetLoadingStateProviderMessage : public FStageProviderEventMessage
Remarks
Message sent to indicate that the node has entered or exited a loading state.
Variables
Type | Name | Description | |
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FString | AssetName | Name of the asset currently loading. |
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EStageLoadingState | LoadingState | Event for this critical state |
Constructors
Type | Name | Description | |
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FAssetLoadingStateProviderMessage
(
EStageLoadingState InState, |