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Unreal Engine C++ API Reference > Runtime > SoundFieldRendering > FSoundFieldDecoder
References
Module | SoundFieldRendering |
Header | /Engine/Source/Runtime/SoundFieldRendering/Public/SoundFieldRendering.h |
Include | #include "SoundFieldRendering.h" |
Source | /Engine/Source/Runtime/SoundFieldRendering/Private/SoundFieldRendering.cpp |
void DecodeAudioToSevenOneAndDownmixToDevice
&40;
const FAmbisonicsSoundfieldBuffer & InputData,
const FSoundfieldSpeakerPositionalData & OutputPositions,
Audio::FAlignedFloatBuffer & OutputData
&41;