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Unreal Engine C++ API Reference > Runtime > Sockets
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/NetworkMessage.h |
Include | #include "NetworkMessage.h" |
Syntax
namespace NFS_Channels
{
enum Type
&123;
Main = 100,
UnsolicitedFiles = 101,
Heatbeat = 102,
&125;
}
Values
Name | Description |
---|---|
Main | |
UnsolicitedFiles | |
Heatbeat |
Remarks
Reserved channels for the network file system over multichannel tcp.