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Unreal Engine C++ API Reference > Runtime > Sockets
Inheritance Hierarchy
- FResolveInfo
- FResolveInfoCached
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/IPAddressAsyncResolve.h |
Include | #include "IPAddressAsyncResolve.h" |
Syntax
class FResolveInfoCached : public FResolveInfo
Remarks
A non-async resolve info for returning cached results
Variables
Type | Name | Description | |
---|---|---|---|
TSharedPtr< FInternetAddr > | Addr | The address that was resolved |
Constructors
Type | Name | Description | |
---|---|---|---|
Hidden on purpose | |||
FResolveInfoCached
(
const FInternetAddr& InAddr |
Sets the address to return to the caller |
Overridden from FResolveInfo
Type | Name | Description | |
---|---|---|---|
int32 | GetErrorCode () |
The error that occurred when trying to resolve | |
const FInternetAddr & | Returns a copy of the resolved address | ||
bool | IsComplete () |
Whether the async process has completed or not |