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Unreal Engine C++ API Reference > Runtime > Sockets > FResolveInfoAsync
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/IPAddressAsyncResolve.h |
Include | #include "IPAddressAsyncResolve.h" |
Source | /Engine/Source/Runtime/Sockets/Private/IPAddress.cpp |
void DoWork()
Remarks
Resolves the specified host name