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Unreal Engine C++ API Reference > Runtime > Sockets
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/NetworkMessage.h |
Include | #include "NetworkMessage.h" |
Syntax
struct FFileInfo
Remarks
A helper class for storing all available file info.
Variables
Type | Name | Description | |
---|---|---|---|
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FDateTime | AccessTimeStamp | |
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bool | bForceInclude | |
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bool | bIsDeleteRecord | |
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bool | FileExists | |
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uint64 | FileSize | |
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uint8[16] | Hash | |
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int32 | PatchIndex | |
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bool | ReadOnly | |
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int64 | Size | |
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FDateTime | TimeStamp |
Constructors
Type | Name | Description | |
---|---|---|---|
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FFileInfo () |