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Unreal Engine C++ API Reference > Runtime > SlateRHIRenderer
Classes
Type | Name | Description | |
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FSlatePostBufferBlurProxy | Proxy for post buffer processor that the renderthread uses to perform processing This proxy exists because generally speaking usage on UObjects on the renderthread is a race condition due to UObjects being managed / updated by the game thread | |
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FSlateRHIPostBufferProcessorProxy | Proxy for post buffer processor that the renderthread uses to perform processing This proxy exists because generally speaking usage on UObjects on the renderthread is a race condition due to UObjects being managed / updated by the game thread | |
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USlateFXSubsystem | ||
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USlatePostBufferBlur | Slate Post Buffer Processor that performs a simple gaussian blur to the backbuffer | |
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USlateRHIPostBufferProcessor | Base class for types that can process the backbuffer scene into the slate post buffer. |