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Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets > TSlateBaseNamedArgs > IsEnabled
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h |
Include | #include "Widgets/DeclarativeSyntaxSupport.h" |
WidgetArgsType & IsEnabled
&40;
TAttribute< bool > InAttribute
&41;