Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets > TSlateBaseNamedArgs
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/DeclarativeSyntaxSupport.h |
Include | #include "Widgets/DeclarativeSyntaxSupport.h" |
WidgetArgsType & AccessibleText_Lambda
&40;
TFunction< FText(void) > && InFunctor
&41;
Remarks
Bind attribute with delegate to a lambda * technically this works for any functor types, but lambdas are the primary use case