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Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets > SWindow > FArguments
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h |
Include | #include "Widgets/SWindow.h" |
WidgetArgsType & SaneWindowPlacement
&40;
bool InArg
&41;
Remarks
If the window appears off screen or is too large to safely fit this flag will force realistic constraints on the window and bring it back into view.