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Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets > SWindow > FArguments
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h |
Include | #include "Widgets/SWindow.h" |
WidgetArgsType & AutoCenter
&40;
EAutoCenter InArg
&41;
Remarks
The windows auto-centering mode. If set to anything other than None, then the ScreenPosition value will be ignored