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Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets > SWindow > FArguments
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/SWindow.h |
Include | #include "Widgets/SWindow.h" |
WidgetArgsType & AdjustInitialSizeAndPositionForDPIScale
&40;
bool InArg
&41;
Remarks
If the initial ClientSize and ScreenPosition arguments should be automatically adjusted to account for DPI scale