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Unreal Engine C++ API Reference > Runtime > SlateCore > Widgets > SVerticalBox > FSlot
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h |
Include | #include "Widgets/SBoxPanel.h" |
void SetFillHeight
&40;
TAttribute< float > InStretchCoefficient
&41;
Remarks
The available space will be distributed proportionately.