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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FVector2f & UE::Slate::CastToVector2f
(
const FVector2f& InValue |
CastToVector2f allows supported types to be explicitly coerced to an FVector2f or const FVector2f& This allows generic programming patterns that must operate on FVector2f given many input types | Types/SlateVector2.h | |
FVector2f UE::Slate::CastToVector2f
(
const FVector2d& InValue |
Types/SlateVector2.h |
UE::Slate::CastToVector2f(const FVector2f &)
Description
CastToVector2f allows supported types to be explicitly coerced to an FVector2f or const FVector2f& This allows generic programming patterns that must operate on FVector2f given many input types
| Name | UE::Slate::CastToVector2f |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Types/SlateVector2.h |
| Include Path | #include "Types/SlateVector2.h" |
namespace UE
{
namespace Slate
{
const FVector2f & UE::Slate::CastToVector2f
(
const FVector2f & InValue
)
}
}
UE::Slate::CastToVector2f(const FVector2d &)
| Name | UE::Slate::CastToVector2f |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Types/SlateVector2.h |
| Include Path | #include "Types/SlateVector2.h" |
namespace UE
{
namespace Slate
{
FVector2f UE::Slate::CastToVector2f
(
const FVector2d & InValue
)
}
}