Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Types
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Types/SlateAttribute.h |
Include | #include "Types/SlateAttribute.h" |
Syntax
template<typename ObjectType>
struct TSlateDeprecatedTAttribute
Remarks
A structure used to help the user identify deprecated TAttribute that are now TSlateAttribute.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
TSlateDeprecatedTAttribute
(
const OtherType& InInitialValue |
||
![]() |
TSlateDeprecatedTAttribute
(
ObjectType&& InInitialValue |
||
![]() |
TSlateDeprecatedTAttribute
(
TSharedRef< SourceType > InUserObject, |
||
![]() |
TSlateDeprecatedTAttribute
(
SourceType* InUserObject, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Bind
(
const FGetter& InGetter |
|
![]() |
void | Bind
(
SourceType* InUserObject, |
|
![]() ![]() |
const ObjectType & | Get () |
|
![]() ![]() |
const ObjectType & | Get
(
const ObjectType& DefaultValue |
|
![]() ![]() |
FGetter | GetBinding () |
|
![]() ![]() |
bool | IdenticalTo
(
const TAttribute< ObjectType >& InOther |
|
![]() ![]() |
bool | IsBound () |
|
![]() ![]() |
bool | IsSet () |
|
![]() |
void | Set
(
const OtherType& InNewValue |
Typedefs
Name | Description |
---|---|
FGetter |