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Unreal Engine C++ API Reference > Runtime > SlateCore > Types > FSlateAttributeMetaData
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Types/SlateAttributeMetaData.h |
Include | #include "Types/SlateAttributeMetaData.h" |
Source | /Engine/Source/Runtime/SlateCore/Private/Types/SlateAttributeMetaData.cpp |
static void UpdateChildrenOnlyVisibilityAttributes
(
SWidget & OwningWidget,
EInvalidationPermission InvalidationStyle,
bool bRecursive
)
Remarks
Execute UpdateOnlyVisibilityAttributes on every children of the widget.
Parameters
Name | Description |
---|---|
InvalidationStyle | if we should invalidate the widget. |