Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Types > FSizeParam
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Types/SlateStructs.h |
Include | #include "Types/SlateStructs.h" |
FSizeParam
&40;
ESizeRule InTypeOfSize,
const TAttribute< float > & InValue
&41;
Remarks
Hidden constructor.
Use FAspectRatio, FAuto, FStretch to instantiate size parameters.
See Also
FAspectRatio