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Unreal Engine C++ API Reference > Runtime > SlateCore > Types > FReflectionMetaData > GetWidgetPath
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Types/ReflectionMetadata.h |
Include | #include "Types/ReflectionMetadata.h" |
Source | /Engine/Source/Runtime/SlateCore/Private/Types/ReflectionMetadata.cpp |
static FString GetWidgetPath
&40;
const SWidget &42; InWidget,
bool bShort,
bool bNativePathOnly
&41;