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Unreal Engine C++ API Reference > Runtime > SlateCore > Types
Classes
Type | Name | Description | |
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FSlateAttributeImpl | ||
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FSlateAttributeNoInvalidationReason | Predicate used to identify if the InvalidationWidgetReason is defined in the attribute descriptor. | |
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ISlateAttributeContainer | Interface for structure that can be used to contain a SlateAttribute instead of a SWidget. | |
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ISlateAttributeGetter | ||
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TSlateAttributeBase | Attribute object InObjectType - Type of the value to store InInvalidationReasonPredicate - Predicate that returns the type of invalidation to do when the value changes (e.g layout or paint) The invalidation can be overridden per widget. | |
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TSlateContainedAttribute | ||
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TSlateManagedAttribute | ||
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TSlateMemberAttribute | ||
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TSlateMemberAttributeRef | A reference to a SlateAttribute that can be returned and saved for later. |